Internet and consumer platforms · Second string · Independent
Roblox
User-built game platform.
63OVRBenchDraft · rated on 4 of 6
Ratings
Roblox's Q2 2026 bookings grew 8% to about $1.6bn, and daily users were 123 million, down from a 152 million peak, with a Q3 outlook for negative bookings growth.
Dominance70draft
A second-string games platform with 123 million daily users and Q2 2026 bookings of about $1.6bn.
From the Atlas key figure: Q2 2026 bookings up 8% to about $1.6bn. Daily users 123 million, down from a 152 million peak in Q3 2025. Q3 outlook is for negative bookings growth. Source: sec.gov.
Profile
User-built game platform.
Internet and consumer platforms · Games · Second string
Key figure Q2 2026 bookings up 8% to about $1.6bn. Daily users 123 million, down from a 152 million peak in Q3 2025. Q3 outlook is for negative bookings growth.
Why it may rise User-built worlds give it content it does not pay for.
What could change it Spend per hour fell among younger US and Canadian users.
Ratings by Claude (draft), 2026-11-02, read from the Atlas data under the ratings rubric. Logo: roblox.com. CC0 via Simple Icons 16.36.0. The mark is a trademark of its owner.